The first seasonal texture provider will be out on 17th of March! Will we have a better X-Plane tomorrow?
After many years of developing Maxx-xp will release the first ever seasonal texture for X-Plane plugin driven.
Let’s have a look at the official launching post on x-pilot.com.
Over the years we have released SkyMaxx Pro, Real Weather Connector, SoundMaxx, and MaxxFX. The community support throughout the release cycle of these products has been nothing short of fantastic, and we have listened to requests from many of you over that time. Today, we are really excited to officially announce TerraMaxx!
TerraMaxx will bring you seasons in X-Plane, and it does it without you ever having to leave the simulator, or even having to manually switch out season sets! There are settings in the plug-in menu if you desire to force a season to show, but the product has it’s own algorithm on when to show seasonal textures based on location, time of year, and your current flying position (meaning it can also change during the flight).
The proper feature list is as follows:
Automatic swapping of X-Plane’s default scenery with seasonal representations of summer, autumn, mild winter, and deep winter based on your simulated location, date, and temperature
Replacement tree textures with 4X the resolution of default and seasonal variations
Optional post-processing effects to give autumn and winter scenes season- appropriate hues
If you indicated that your GPU has more than 5GB of VRAM when installing, high-resolution normal maps for default scenery will be installed, to give the appearance of more depth to the terrain. You can easily switch between the normal map option with the installer.
One thing important is that Terra-Maxx, as Sky-Maxx will be updated through the years, maybe with an update fee.
The first seasonal textures are going to be compared with the one provided by xEnviro, after many years we’ll have a good and strong competition between maxx-xp and other deveopers. I hope that will lead to better products by both!