Microsoft has introduced its new Flight Simulator, resuming the project that ended up in a failure with “Microsoft Flight” and rejoining the market of flight simulators after Lockheed Martin has been keeping up the development of Prepar3D, whose dynamics are very similar to the FS series.
So it’s a great surprise that Microsoft brought to its users, and it will be a new competitor for X-Plane 11, maybe.
Indeed it’s not clear the purpose of the new program, which has a great graphic (but of course you’ll need a very high-end pc), but the fact that it will be available even on Xbox, makes me believe that the flight dynamics will not be as good as X-Plane’s ones.
That’s the reason of the title: is Microsoft developing a game with stunning graphics, well done landscapes and so on, or a simulator that will allow many users to do the great step and start piloting for real?
Maybe it’s something that we’ll understand only after the release. Because either the official launching message (that Xbox published on its official YouTube channel) doesn’t mention any progress on flight dynamics:
Coming 2020, Microsoft Flight Simulator is the next generation of one of the most beloved simulation franchises. From light planes to wide-body jets, fly highly detailed and stunning aircraft in an incredibly realistic world. Create your flight plan and fly anywhere on the planet. Enjoy flying day or night and face realistic, challenging weather conditions.“Incredibly realistic world” should be intended as landscapes and visual experience, while they underlined the level of detail of their aircrafts, no word has been wrote about the physics behind the simulation
It will be interesting to understand, as we get closer to release, what will the third part developers do in order to convert their products to the new simulator, even though the kernel shouldn’t be that different compared to FSX and P3D…
So, we have an official trailer, an estimated release date and a new simulator approaching the market.
Will it be a good competitor for X-Plane? We’ll see…